Adding PTGI/RTGI to Fallout NV is not a core part of this remaster, and will have a section separate from the visual and graphics mods. This is a paid (kind of, via Patreon donation) add-on, and people sometimes don’t like that. If you do choose to use them, while I wholly support getting these mods directly from GUN and supporting the creators, you may be able to locate second sources, especially for older versions.And the final potentially controversial addition is martymcfly’s ReShade path tracing (colloquially, ray tracing) plugin. I understand that GUN is a controversial place to obtain mods, and there is significant community angst regarding their policies and moderation. There is simply no reason to to add the FO3 content, no matter your opinions on the game or story itself.Also controversially, this will contain several mods from GUN. It can and should, with the advent of TTW, be considered essentially a massive content mod for Fallout New Vegas. At this point, Fallout 3 has been cheap to the point of being nearly free many times over the years. Many of these techniques and mods will work without TTW, but you will have to manually install some of the stability fixes that would otherwise be included. In things that are otherwise common practice, I will link to other, better, tutorial resources.Controversially, this mod will include TTW as a baseline. This is not a modding tutorial – it’s a listing and opinion piece, with overarching goals rather than nitty-gritty modding ins and outs.In things that may be unique to this mod list, I will lay them out in more depth. It will include stability, performance, graphical, and gameplay overhaul mods.Some will be commonplace, others will be things that many may not have used before.This guide will assume some knowledge of FNV modding and procedures. That update should be live within the next 1-2 weeks.This is my guide for a “remaster” of Fallout New Vegas. There are about 40ish mods currently in used, all fitting within the purview of this list, that are outside of my “testing” phase and are ready to be integrated. Includes TTW and Ray Tracing.As of today (end of May, 2021) this modlist is being updated.
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